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Genesis Chamber [Battlebond]
Description
Genesis Chamber [Battlebond]Set: Battlebond Type: Artifact Rarity: Uncommon Cost: {2} Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller creates a 1 1 colorless Myr artifact creature token. "As the experimental population grows, so do the number of myr. It's a perfect equilibrium." Memnarch
Set: Sun & Moon: Guardians Rising Type: Fire Rarity: Holo Rare Retreat cost: Colorless
Set: XY: Phantom Forces Type: Fairy Rarity: Holo Rare Retreat cost: Colorless
Set: Odyssey Type: Sorcery Rarity: Rare Cost: {2}{W}{W} Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the fewest
Set: EX: Ruby & Sapphire Type: Lightning Rarity: Holo Rare Retreat cost: Colorless
Set: EX: Holon Phantoms Type: Grass Rarity: Common Retreat cost: Colorless
deifying the worthy
Set: Magic 2012 Type: Creature — Hydra Rarity: Mythic Cost: {X}{G}{G} Primordial Hydra enters the battlefield with X +1/+1 counters on it
Set: Sun & Moon: Forbidden Light Type: Special Energy Rarity: Secret Rare
until the island sank and the bears didn't
Set: Classic Sixth Edition Type: Creature — Human Assassin Rarity: Rare Cost: {3}{B} {B}
{T}: Destroy target land
target Spirit gains hexproof until end of turn
Shipping Estimate
USA
- USA
- CAN
- USA
- CAN
Ships within 48 hours · Estimated delivery Jul 13 - Jul 18
Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
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